Problem
The Corps’ Program Manager for Wargaming Capability, Col. Ross Monta, told Marine Corps Times that a recent program announcement seeks to:
“Bring advanced analytics, visualization, models, and simulation together to create an environment that enables senior leaders to make a host of decisions.’
This announcement was the service’s second round of information gathering in four technology areas that include modelling and simulation, wargame design, data services and visualization.
The Marine Corps thus have a rapidly maturing vision for Next-Generation Wargaming, that will define their Wargaming Capability. Tenets of this vision include greater immersiveness for participants; increased tempo; the ability to explore mission branches and sequels; greater game concurrency; lower game overheads; greater evidential rigor; whilst maintaining the primacy and centrality of people, and human decision-making, within the process.
“The then-head of Marine Corps Systems Command, Brig. Gen. Joseph Shrader, said that: wargaming had to get beyond moving yellow stickies on a map”